

There were times when a simple line of text would not stay where I put it, and in preview would always reposition itself further north on the page.In the meantime, know that slower computers may have issues. I'll assume Muse will move past this as the program is further optimized. Muse was apparently developed using Flash, Flex and AIR: could this be the source of its stodginess? I don't know, but I often had to remind myself I was working with a desktop application and not an often much slower web-based (i.e. Simple page changes would take a few more seconds than it really should. Such sluggishness has been noted by many users. While working with Muse I often felt it was less than responsive, even on a powerful desktop workstation.Here are the top noteworthy items I came across: And while it's a solid program, it's not without its share of foibles and oddnesses. Room for improvementĪs of this writing Muse is up to version 7.4. I'm sure this is controllable in the design and layout process, and will continue to hone my control of such things in Muse. Some pages look larger than I have expected, the word 'horsier' from advertising design circles comes to mind. I'm still getting up to speed with the aesthetics the pages the program puts out. So there is some getting used to which I for one, am still doing, and finding interesting.Įxpect a learning curve, both for the toolset, and also for the medium. It's a mix of static and moveable elements, of which we the designer have a good amount of control. While it's obviously not a fully web compliant canvas and instead has more static components, it isn't just patently ignoring the ways of the web the way Flash did. Parallax scrolling is one of the features included in the softwareĭoing your actual layout work, one begins to see the challenges faced by Muse's design team. Those who cut their web chops with Flash, though, will have to come to terms with the fact that this is no longer a timeline-based interface.Īlso of note is Muse's good integration with Photoshop CC, which is always important to the design process and moving from mockup through production. In general, then, those coming from InDesign start at a good place. That's fine though, as it's still very much a familiar Adobe style program, which Flash and Dreamweaver never quite were. My first reaction to learning Muse and making my way around it was that it was not similar to InDesign as Adobe's marketing had suggested.
Adobe market place muse widgets free#
They range from free to paid, to sharing with other users, to add-on widgets and enhanced functionality, to templates that cater to almost any general type of site you may be designing. Overall, the resources for Muse are great and appear to only be getting larger. This last one bills itself as an "entirely free design resource for Adobe Muse". I worked with templates from Muse Themes, Muse Grid, Muse Layers, and Muse Resources.
